Thursday, July 13, 2006

May 15th Session 21

May 15th Session 21
Blackstone Keep
Blackstone Keep and nearby marshes
Septimius Flavius Perfectus (Mike) Human Fighter-5
Rollo Mojo (Josh) Human Warlock-5
Sandreus III (Ben) Human Bard-4 Fighter-1
Appius Umbrius Laurentius (Michael) Human Cleric of Ixion-5
Miles O’Flannagan (Steve) Human Ranger-4
Crag Skullbugger (Greg) Dwarf Barbarian-4

Tiberius (Jeff) Human Scout-2 Fighter-1 (Deceased)
Shamus O’Flannagan (Steve) Human Ranger-3 (Deceased)
Kioska (Lewis) Human Druid-2 (Retired)
Primus Ironius Perfectus (Steve) Human Cleric-2 (Deceased)
Slyver (Mark) Human Rouge-1/Monk-1 (Retired)
Drake (Jeff) Human Rogue-2 (Deceased?)
Agustus (Michael) Human Cleric-1 (Deceased)

The adventures kept careful watch throughout the night ready for another lizardman assault. During the night the group found that three people were captured during the first assault. Most importantly was that Marzena the mage was one of the three prisoners taken back into the swamp. When first light broke the group ventured outside and found that the remaining lizardmen retreated back into the swamp during the night. It was decided the adventures would go into the swamps and try and rescue the prisoners as the remaining eight {now fully healed} soldiers would hold the fort until reinforcements arrived in a couple days.
The group gathered their items and headed out into the swamps. The trial to follow the lizardmen was not difficult to follow. They followed the trail for close to 6 hours when they came to large tightly packed grove of Mangaroo trees. Searching they found the entrance hidden behind weaved roots and dirt. The tunnels were nothing more the paths between the giant trees and everything was wet and musty. Between the constant dripping of water and buzzing of hundreds of insects the group had a hard time hearing each other from more than 10 feet away.
The group ventured in and after a 20 foot tunnel they came to a four-way intersection. Left and right continued on while the passage straight ahead ended in a alcove. Investigating the alcove they found a supply of clubs, cheap wooden javelins and a covered bucket of water. Following the alcove the party choose to travel down the left passage. The left passage spilt into two directions one going right and down some stairs and the other went even further left. Rather than go down the stairs the group chose to stay on the same level. Twenty feet further they entered a room covered in bird crap and bird perches everywhere. The room was occupied by three harpies, who immediately began singing. Luckily for the group one of the few people who were not charmed by the harpy songs was Sandreus. Sandreus began a counter song and negated the effects of the harpies. Once the harpies singing ability was removed from the equation the warriors took over and laid pain upon the ugly birds quickly dispatching them. The group searched the room and where displeased to find no treasure of any sorts. Rollo spider climbed to search the peaches but he also came up empty handed. The exit from the bird room also lead down some stairs, again rather than head down to a lower level the group choose to head back to the four-way intersection by the entrance and try their luck heading right. The passage wound its way about forty feet before it broke hard left and hard to the right. The passage left lead down some stair so the group chose the right passage and entered a living chamber of five lizardmen who were dropped before they even had a chance to make a single attack.


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